Oizys: Tales of Color, was a work carried out as a final master's project, for the Illustration and Animation master's degree.
The objective for this project was to study the application of color psychology in visual development for a game in a raw way.
Since there was a time limit for the development of this project, it only presents a sample of the potential of the idea of the game created, on which I focused. Conceptually, the game tells the story of a young adult who is finishing their university studies and beginning to enter the world of work and the identity crises that often accompany young people during this transition phase.